Branuc Brockville
Male Halfling
He is an elderly halfling with green eyes, grey hair in a plait, bushy sideburns, and light pink skin.
Personality Traits: Altruistic, Optimistic.
Alignment: chaotic neutral.
He is a follower of Solos. (LN)
Born: 720 AC (Age 80)
Orientation: Hetrosexual
Home: Amellna's Bowyer and Fletcher
Settlement: Elbaton
Spouse: Savannata Brockville
Mother: Menegildca Brockville (Deceased)
Father: Hunfridus Brockville (Deceased)
Children
- Sigisumbus Brockville - age 50 ♂
- Donnamne Shaffer - age 37 ♀
- Magnusco Brockville - age 30 ♂
Siblings
- Amellna Chambers - age 87 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 10 | 10 | 11 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Lucky. When Branuc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Branuc has advantage on saving throws against being frightened.
- Halfling Nimbleness. Branuc can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Savannata" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 4 sp 4 cp | Money Pouch | Branuc's money pouch. It has 4 sp and 4 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 cp | Torch | A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. | 1 lb. |
| 1 | 3 cp | Walking Stick | A walking stick made of birch. | 4 lbs. |