Erlingco Fay

Male Halfling

He is an elderly halfling with grey eyes, a bald head, bushy sideburns, and light pink skin.

Personality Traits: Evasive, Serious, Daring.

Alignment: lawful good.

He is a follower of Solos. (LN)

Born: 716 AC (Age 84)

Orientation: Hetrosexual

Home: The Old Lizard Tavern

Settlement: Elbaton

Spouse: Laviniany Fay

Mother: Yolanda Fay (Deceased)

Father: Gundar Fay (Deceased)

Statistics

STRDEXCONWISINTCHR
6 12 8 11 10 10
-2 +1 -1

ACHPPassive
Perception
Speed
11 3 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Investigation +2

Abilities:

  • Lucky. When Erlingco rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Erlingco has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Erlingco can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Empty bottle An empty bottle that once contained a beverage.
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Laviniany" engraved on the inside.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 2 gp 7 cp Money Pouch Erlingco's money pouch. It has 18 sp and 27 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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