Dreelee Shululapup
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and medium brown fur with black fur on their face and chest.
Personality Traits: Secretive, Idealistic, Patient.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 759 AC (Age 41)
Orientation: Hetrosexual
Home: Shululapup's Manor
Settlement: Wednesden
Mother: Shulula Flemapup (Deceased)
Father: Cheameep Pleenpup (Deceased)
Siblings
- Flema Shululapup - age 41 ♀
- Jealo Shululapup - age 39 ♂
- Rheena Shululapup - age 39 ♀
- Foona Shululapup - age 31 ♀
- Keeli Shululapup - age 29 ♀
- Rereep Shululapup - age 24 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 8 | 9 | 8 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Animal Handling +1
Abilities:
- Hold Breath. Dreelee can hold their breath for up to 30 minutes at a time.
- Bite. Dreelee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 25 gp | Disguise Kit | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 1 | 8 gp 8 cp | Engraved Quartz-studded ring | A silver ring, with 3 medium quartz stones inset and fine engraving work. | |
| 1 | Handkerchief | A small square of cloth with Dreelee stitched in one corner. | ||
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 1 gp 7 sp 2 cp | Money Pouch | Dreelee's money pouch. It has 1 gp, 6 sp and 12 cp in it. | ⅜ lb. |