Gerald Diggleville

Male Human

He is an elderly human with amber eyes (behind a pair of spectacles), a shaved head, stubble, and light pink skin.

Personality Traits: Unperturbed, Pessimistic.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 746 AC (Age 54)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Nigoton

Mother: Bernice Diggleville (Deceased)

Father: Wallace Diggleville (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 9 8 7 11
-2 -1 -1

ACHPPassive
Perception
Speed
10 4 9 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Organised Crime" This book appears to contain the constitution and bylaws of a thieves guild. 5 lbs.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 gp 5 sp Electrum signet ring A electrum band, shaped with flat section embossed with the diggleville family crest.
1 Empty bottle An empty bottle that once contained a beverage.
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 1 gp 9 sp 1 cp Money Pouch Gerald's money pouch. It has 18 sp and 11 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 3 sp Playing Cards (Gaming set) A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords.
The cards are made of cheap card stock, and are slightly bent from being shuffled many times.
¼ lb.
1 2 cp Thin pewter ear ring A thin hoop of pewter wire, worn as an earring.

Download as Fantasy Grounds NPC

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