Daisy Bucher
Female Human Poacher
She is an adult human with amber eyes, long tied back dyed red hair, and light pink skin.
Personality Traits: Tired, Pessimistic, Evasive.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: None
Settlement: Middlebourne
Mother: Fannie Bucher
Father: Albin Bucher (Deceased)
Siblings
- Lina Bucher - age 27 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
9 | 10 | 9 | 12 | 10 | 10 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 16 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Perception +3
Abilities:
- Sneak Attack. Once per turn, Daisy can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Daisy knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 4 gp | "The good forest" (Dog-eared) |
By Pansina Headman Not a particularly famous book and unintentionally funny. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 4 gp 6 sp 2 cp | Money Pouch | Daisy's money pouch. It has 2 gp, 24 sp and 22 cp in it. | 1 lb. |
1 | 3 cp | Pewter ear stud | A plain pewter stud, with a pin & clasp. | |
1 | Pocket lint | Some pocket lint. | ||
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |