Aredhwen daughter of Kiláin
Female Elven Housekeeper
She is an adolescent elf with grey eyes, dark-brown hair in a bun, and light brown skin.
Personality Traits: Reckless, Downbeat, Jovial.
Alignment: neutral.
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Exeby
Mother: Rindeth daughter of Kiláin
Father: Amrodth Galdalil Freradur
Siblings
- Elebdis Nimlotde daughter of Kiláin - age 141 ♀
- Tinuvieoth daughter of Kiláin - age 87 ♀
- Elebas daughter of Kiláin - age 11 ♀
- Galadrda daughter of Kiláin - age 8 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 8 | 12 | 10 |
| +2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Medicine +1
Abilities:
- Fey Ancestry. Aredhwen has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp 2 sp 8 cp | Garnet-studded ring | A gilded copper ring, with 2 small garnet stones inset. | |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 8 sp 3 cp | Money Pouch | Aredhwen's money pouch. It has 8 sp and 3 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 4 | Rusty nail | A rusty old nail. | ||
| 1 | 2 gp | Silver tiara | A silver tiara. |