Guillelmus Beretir
Male Elven Noble
He is an adult elf with hazel eyes (behind a pair of spectacles), light-brown hair in a ponytail, a clean shaven face, and medium brown skin.
Personality Traits: Shy, Serious, Mean.
Alignment: neutral.
Born: 508 AC (Age 292)
Orientation: Homosexual
Home: Oakstalkeel's Manor
Settlement: Elebnna (immigrated from Exeby)
Spouse: Orodrahher Edraros Oakstalkeel
Mother: Elenth Beretir (Deceased)
Father: Caradir Beretir
Siblings
- Eledari Anel Beretir - age 293 ♀
Half-Siblings (Father's Side)
- Etta Beretir - age 210 ♀
- Belear Angreg Beretir - age 120 ♂
- Angras Beretir - age 78 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 11 | 11 | 7 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +1
Abilities:
- Fey Ancestry. Guillelmus has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Orodrahher Edraros" engraved on the inside. | |
| 1 | 60 gp | Gold gorget | common | A heavy gorget made of gold. | |
| 1 | 720 gp | Imp-powered drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 13 gp 3 sp 2 cp | Money Pouch | common | Guillelmus' money pouch. It has 12 gp, 11 sp and 22 cp in it. | ⅞ lb. |
| 1 | 25 gp | Rapier | common | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 115 gp | Sapphire earring | uncommon | A platinum earring, with a medium sapphire inset. | |
| 1 | 6 gp | Street Map of Elebnna | common | An accurate street map of Elebnna. Includes most streets and and many important dwellings. Also includes a small amount of the surrounding area. | |
| 1 | 120 gp | Topaz platinum chain bracelet | uncommon | A short chain of tiny platinum links, with a medium topaz attached. | |
| 1 | 50 gp 6 cp | Topaz-studded ring | uncommon | A pewter ring, with 2 small topaz stones inset. |