Heobaman Combs

Male Halfling Housekeeper

He is an adult halfling with grey eyes, short strawberry hair, a long beard, and light pink skin.

Personality Traits: Introverted, Upbeat.

Alignment: neutral.

He is a follower of Marlon. (NG)

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: Harmon's Buckle Makers

Settlement: Leatherland

Spouse: Grimaha Combs

Mother: Thirza Proudnose-Combs

Father: Inbrad Proudnose-Combs

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 8 9 10
-2 -1

ACHPPassive
Perception
Speed
10 4 9 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +1

Abilities:

  • Lucky. When Heobaman rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Heobaman has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Heobaman can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 7 gp 5 sp "Phrenology: Reading Skulls" (Mint) By Doe Green

Teaches a method for deducing personality and intellect from the shape of a persons head. Convincingly written but ultimately not useful or true.

The book is in mint condition.
5 lbs.
1 1 gp Fishing tackle This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. 4 lbs.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Grimaha" engraved on the inside.
1 2 gp 4 sp 2 cp Money Pouch Heobaman's money pouch. It has 2 gp, 3 sp and 12 cp in it. ⁵⁄₁₆ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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