Heobaman Combs
Male Halfling Housekeeper
He is an adult halfling with grey eyes, short strawberry hair, a long beard, and light pink skin.
Personality Traits: Introverted, Upbeat.
Alignment: neutral.
He is a follower of Marlon. (NG)
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Harmon's Buckle Makers
Settlement: Leatherland
Spouse: Grimaha Combs
Mother: Thirza Proudnose-Combs
Father: Inbrad Proudnose-Combs
Children
- Mona Combs - age 2 ♀
Siblings
- Daisy Harmon - age 31 ♀
- Marchobur Proudnose-Combs - age 30 ♂
- Rontbo Proudnose-Combs - age 19 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 8 | 9 | 10 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 9 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +1
Abilities:
- Lucky. When Heobaman rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Heobaman has advantage on saving throws against being frightened.
- Halfling Nimbleness. Heobaman can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 gp 5 sp | "Phrenology: Reading Skulls" (Mint) |
By Doe Green Teaches a method for deducing personality and intellect from the shape of a persons head. Convincingly written but ultimately not useful or true. The book is in mint condition. |
5 lbs. |
| 1 | 1 gp | Fishing tackle | This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. | 4 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Grimaha" engraved on the inside. | |
| 1 | 2 gp 4 sp 2 cp | Money Pouch | Heobaman's money pouch. It has 2 gp, 3 sp and 12 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |