Ingolasin
Male Elven Veteran Ranger
He is an adult elf with grey eyes, short curly strawberry hair, a clean shaven face, and pale white skin.
Personality Traits: Candid, Personable, Impatient.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 556 AC (Age 244)
Orientation: Hetrosexual
Home: Ranger's Guild Hall
Settlement: Tol-Haldas
Mother: Serinden the Second
Father: Salgil the Second
Siblings
- Daerin the First - age 288 ♂
- Egoldor - age 170 ♂
- Elebrinnel Longman - age 88 ♀
- Angroil - age 67 ♂
- Elebrith - age 21 ♀
- Finarfintan the Second - age 4 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 10 | 11 | 12 | 11 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 40 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +5 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Athletics +3, Animal Handling +3, Investigation +4
Abilities:
- Fey Ancestry. Ingolasin has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Ingolasin attacks twice.
- Spellcasting. Ingolasin is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | 3 gp | A solid electrum arm ring | A chorded electrum band, worn around the upper arm. | |
| 17 | 5 cp | Arrow | 1 lb. | |
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 4 gp 9 sp 3 cp | Money Pouch | Ingolasin's money pouch. It has 2 gp, 27 sp and 23 cp in it. | 1 lbs. |
| 1 | 5 gp 5 sp 5 cp | Quartz-studded ring | A silver ring, with 2 medium quartz stones inset. | |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 2 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |