Amroton the Second
Male Elven Veteran Adventurer
He is an adult elf with grey eyes, short curly auburn hair, a neat moustache, and grey skin.
Personality Traits: Idealistic, Unperturbed, Personable.
Alignment: neutral.
Born: 401 AC (Age 399)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Tadland (immigrated from Tol-Haldas)
Mother: Elwinuviari the First (Deceased)
Father: Duil the First (Deceased)
Siblings
- Thirnt - age 429 ♂
- Nimlois the First - age 379 ♀
- Elion the First - age 324 ♂
Half-Siblings (Mother's Side)
- Glorform the First - age 519 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 10 | 13 | 7 | 7 |
| +1 | +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 40 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +4, Intimidation +2, History +2
Abilities:
- Fey Ancestry. Amroton has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Amroton can take an additional action on their turn.
- Multiattack. Amroton attacks twice.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 5 gp 5 sp 5 cp | Money Pouch | Amroton's money pouch. It has 5 gp, 5 sp and 5 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |