Zeer Thomas

Male Otterfolk Housekeeper

He is an adult otterfolk with black eyes and medium brown fur with white patches.

Personality Traits: Dull.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: Frog Pond

Settlement: Barnden

Spouse: Lottie Thomas (Deceased)

Mother: Dien

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
7 11 7 9 10 10
-1 -1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Persuasion +2

Abilities:

  • Hold Breath. Zeer can hold their breath for up to 30 minutes at a time.
  • Bite. Zeer can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp "Another golden hero" common By Prien Wheeypup

Not a particularly famous book, but entertaining.
5 lbs.
1 25 gp 3 sp 5 cp Alexandrite gilded copper chain bracelet uncommon A short chain of tiny gilded copper links, with a small alexandrite attached.
1 2 cp Broom common A well used broom.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
2 Dice common A standard six-sided die.
1 2 cp Flask or tankard common 1 lb.
1 1 gp 8 sp 6 cp Money Pouch common Zeer's money pouch. It has 16 sp and 26 cp in it. ⅞ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 25 gp 7 sp Quartz dangle earrings uncommon A pair of silver earrings, with large quartz stones hanging.

Download as Fantasy Grounds NPC

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