Olfinrim Curunor Maerdan

Male Elven Druid

He is an adult elf with silver eyes, dark-brown and grey streaked hair in a ponytail, a clean shaven face, and light brown skin.

Personality Traits: Dull.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 664 AC (Age 136)

Orientation: Hetrosexual

Home: Maerdan's Arcane Apothecary

Settlement: Targlowuth

Spouse: Amarhel Nightrr

Mother: Vardain Vardadal Ildrounhyn

Father: Imin Edrahth Maerdan

Siblings

Statistics

STRDEXCONWISINTCHR
8 11 9 10 7 13
-1 -1 +1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Light hammer. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Religion +1, Nature +1

Abilities:

  • Fey Ancestry. Olfinrim has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Olfinrim can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Olfinrim Curunor is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 13 gp 8 sp Garnet copper gorget A heavy gorget made of copper, studded with a small garnet.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Amarhel" engraved on the inside.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp 2 cp Money Pouch Olfinrim's money pouch. It has 19 sp and 12 cp in it. ⅝ lb.
1 5 cp Pewter signet ring A pewter band, shaped with flat section embossed with the maerdan family crest.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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