Faithful Findeor Pengolodil Calaudrave
Male Elven Cleric
He is an elderly elf with brown eyes, balding black and grey streaked hair, a goatee, and dark brown skin.
Personality Traits: Oblivious, Mean.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 250 AC (Age 550)
Orientation: Homosexual
Home: Temple of Caspio
Settlement: Leadgully (immigrated from Targlowuth)
Mother: Rindeen Aneldel Kelpo (Deceased)
Father: Netho Findilas Calaudrave (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 12 | 12 | 10 |
| +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 24 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +4, Religion +4, Medicine +4
Abilities:
- Fey Ancestry. Findeor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Spellcasting. Findeor Pengolodil is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Elvish, Common, Draconic (basic), Dwarvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Last time" |
By Ogglekand Songfoot Not a particularly famous book, but pretty interesting. |
5 lbs. |
| 1 | 5 gp | "Some new quest" |
By Mentinra Burke Not a particularly famous book, but entertaining. |
5 lbs. |
| 1 | 5 gp | "The lazy game" |
By Ada Powell Not a particularly famous book, but entertaining. |
5 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 13 gp 9 sp 2 cp | Money Pouch | Findeor's money pouch. It has 12 gp, 18 sp and 12 cp in it. | ⅞ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | Rotten hunk of meat | A rotten hunk of meat. | ||
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 20 gp 5 sp | Tourmaline broach | A electrum broach, with a small tourmaline inset. |