Denise William

Female Human Bard

She is an elderly human with amber eyes, short curly dyed dark-brown hair, and medium brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 733 AC (Age 67)

Orientation: Homosexual

Home: Bard College

Settlement: Colescliffe

Mother: Anne William (Deceased)

Father: Mack William (Deceased)

Statistics

STRDEXCONWISINTCHR
6 12 11 9 11 13
-2 +1 +1

ACHPPassive
Perception
Speed
12 32 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Musket. Ranged Weapon Attack: +4 to hit, range 40 / 120 ft., one target. Hit: 1d12 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +4, History +3

Abilities:

  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Denise can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Denise is a spellcaster. Her spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 2 gp Flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 35 gp Lute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 2 gp 7 sp 5 cp Money Pouch Denise's money pouch. It has 2 gp, 6 sp and 15 cp in it. ⁷⁄₁₆ lb.
1 250 gp Musket A Firearm weapon. 1d12 piercing damage. Range: 40/120. Properties: Ammunition, Loading, Two-handed, Unreliable 3 lbs.
1 12 gp Quartz dangle earrings A pair of gold earrings, with medium quartz stones hanging.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 Shopping list An old shopping list with most of the items crossed off.
1 30 gp Viol If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.

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