Denise William
Female Human Bard
She is an elderly human with amber eyes, short curly dyed dark-brown hair, and medium brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 733 AC (Age 67)
Orientation: Homosexual
Home: Bard College
Settlement: Colescliffe
Mother: Anne William (Deceased)
Father: Mack William (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 9 | 11 | 13 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Musket. Ranged Weapon Attack: +4 to hit, range 40 / 120 ft., one target. Hit: 1d12 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +4, History +3
Abilities:
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Denise can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
- Spellcasting. Denise is a spellcaster. Her spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 2 gp | Flute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 35 gp | Lute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
| 1 | 2 gp 7 sp 5 cp | Money Pouch | Denise's money pouch. It has 2 gp, 6 sp and 15 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 250 gp | Musket | A Firearm weapon. 1d12 piercing damage. Range: 40/120. Properties: Ammunition, Loading, Two-handed, Unreliable | 3 lbs. |
| 1 | 12 gp | Quartz dangle earrings | A pair of gold earrings, with medium quartz stones hanging. | |
| 1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 30 gp | Viol | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |