Eledhelel Erasor

Female Elven Housekeeper

She is an adolescent elf with brown eyes, long dark-brown hair tied back in a knot, and medium brown skin.

Personality Traits: Kind, Unperturbed, Honest.

Alignment: neutral.

Born: 738 AC (Age 62)

Orientation: Hetrosexual

Home: Nicholaus' Bakers

Settlement: Westhoughworth

Spouse: Nicholaus Stewart

Mother: Mîuin Erasor (Deceased)

Father: Argonod Ildrard

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 12 7 11 10
+1 -1

ACHPPassive
Perception
Speed
10 5 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, History +2

Abilities:

  • Fey Ancestry. Eledhelel has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 5 gp "Each uneven game" By Nesmarsth Rhozirud

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 2 cp Broom A well used broom.
1 5 cp Bucket 2 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Nicholaus" engraved on the inside.
1 Handkerchief A small square of cloth with Eledhelel stitched in one corner.
1 1 gp 2 sp 9 cp Money Pouch Eledhelel's money pouch. It has 1 gp, 1 sp and 19 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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