Arantda Goodbody

Female Halfling Housekeeper

She is an adult halfling with hazel eyes, long curly dark-brown and grey streaked hair, and dark brown skin.

Personality Traits: Kind, Pessimistic, Evasive.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Alworth

Spouse: Cotmaic Goodbody

Mother: Yolania John-Goodrogers

Father: Elbertse John-Goodrogers

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 15 9 10 11 13
+2 +1

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Abilities:

  • Lucky. When Arantda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Arantda has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Arantda can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "My ugly forest" By Minnie Kirkpatrick

Not a particularly famous book and a disappointing read.
5 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 8 gp 4 sp Elaborate Quartz broach An elaborate gilded copper broach, with a 3 medium quartz gems inset.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Cotmaic" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 3 sp 4 cp Money Pouch Arantda's money pouch. It has 3 sp and 4 cp in it. ⅛ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

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