Caraman Brandyhill-Goodbody

Male Halfling Housekeeper

He is an adult halfling with amber eyes, short red hair, bushy sideburns, and light pink skin.

Personality Traits: Cautious.

Alignment: neutral.

He is a follower of Marlon. (NG)

Born: 754 AC (Age 46)

Orientation: Hetrosexual

Home: Gooldfield-Brandyhill's Weavers

Settlement: Alworth

Spouse: Meraldana Brandyhill-Goodbody

Mother: Mandny Goodbody

Father: Gorbuccaic Goodbody

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 9 9 12 9
-2 +1

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +3

Abilities:

  • Lucky. When Caraman rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Caraman has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Caraman can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Crumpled map A crumpled map of a region, now unreadable.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Meraldana" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 1 gp 5 sp 1 cp Money Pouch Caraman's money pouch. It has 15 sp and 1 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

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