Gildhon Tatier Duirow

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with grey eyes, a strawberry quiff, and light pink skin.

Personality Traits: Humorless.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 699 AC (Age 101)

Orientation: Hetrosexual

Home: Orbryiiaal's Occult Apothecary

Settlement: Rindaain

Mother: Serindaldir Lasavar

Father: Curufidor Amroel Duirow

Siblings

Statistics

STRDEXCONWISINTCHR
8 15 8 13 10 11
-1 +2 -1 +1

ACHPPassive
Perception
Speed
14 14 11 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Mace. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Medicine +3, Animal Handling +3

Abilities:

  • Fey Ancestry. Gildhon has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Gildhon can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Gildhon Tatier is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 1 sp 2 cp Money Pouch Gildhon's money pouch. It has 12 cp in it. ¼ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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