Gloror Fingolodhleg Rhul

Male Elven Housekeeper

He is an adult elf with brown eyes, long flowing brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Introverted, Oblivious, Reckless.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 514 AC (Age 286)

Orientation: Hetrosexual

Home: Eleden's Local Bookbinders

Settlement: Otwick Town (immigrated from Rindaain)

Spouse: Nimrodenel Rhul

Mother: Galadien Nash (Deceased)

Father: Penlodtan Galmothdel Rhul (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 12 8 9 10 10
+1 +1 -1

ACHPPassive
Perception
Speed
11 3 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +2, Insight +2

Abilities:

  • Fey Ancestry. Gloror has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Nimrodenel" engraved on the inside.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 1 gp 1 sp 7 cp Money Pouch Gloror's money pouch. It has 9 sp and 27 cp in it. ¾ lb.
2 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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