Amarel
Female Elven Orchardist
She is an adult elf with one brown eye (her right is covered by an eye-patch), long tied back dyed blond hair, and dark brown skin.
Personality Traits: Personable, Optimistic.
Alignment: chaotic good.
She is a follower of Solina. (LG)
Born: 651 AC (Age 149)
Orientation: Hetrosexual
Home: Orchard
Settlement: Sev Torngth (immigrated from Nightmeaeth)
Spouse: Orophin
Mother: Elberlas the First
Father: Enlod the Second
Siblings
- Finduilasna the Second - age 364 ♀
- Finarfinmo the Second - age 230 ♂
- Nellasal the First - age 228 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 14 | 11 | 12 | 8 | 9 |
+2 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 6 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Animal Handling +3, Nature +1
Abilities:
- Fey Ancestry. Amarel has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | Broken arrow | A broken arrow, missing its tip. | ||
1 | 50 gp | Draft Horse | ||
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Orophin" engraved on the inside. | |
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 9 sp 9 cp | Money Pouch | Amarel's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |