Eldaltor the First

Male Elven

He is an elderly elf with brown eyes, a bald head, a clean shaven face, and medium brown skin.

Personality Traits: Altruistic, Impatient, Optimistic.

Alignment: neutral.

Born: 238 AC (Age 562)

Orientation: Hetrosexual

Home: Idrilel the Second's Lawyers

Settlement: Nightmeaeth

Spouse: Galadis the First

Mother: Idrinddis (Deceased)

Father: Ellaant (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 10 11 11
-2 +2

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Investigation +2

Abilities:

  • Fey Ancestry. Eldaltor has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 25 gp "The Calamity: Theories and Facts" (Illustrated) By Lóhal, daughter of Tharóin

This book posits that the calamity that caused the destruction of Teyruse was an accident caused by sorcerers dabbling with Pattern Magic. It reveals that sorcerers from the same bloodline live in Ataland to this day. An expensive illustrated edition, with painted etchings.
5 lbs.
1 10 gp "The art of Sashimi" By Reyen Heyemapup

A book on how to serve raw fish. Contains explicit instructions on cuts and presentation. Invented by Otterfolk, this method of serving fish has become popular in high-society.
5 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Galadis" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 1 gp 5 sp 9 cp Money Pouch Eldaltor's money pouch. It has 14 sp and 19 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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