Galefridus Taillour the 2nd
Male Human Barber
He is an adult human with brown eyes, scruffy black hair, a long beard, and dark brown skin.
Personality Traits: Lost Faith, Upbeat, Kind.
Alignment: chaotic good.
He is a follower of Gaia. (CN)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Taillour's Stylish Barbers
Settlement: Ferngate
Spouse: Penelope Taillour
Mother: Sarah Taillour (Deceased)
Father: Wymark Taillour (Deceased)
Children
- Wymark Taillour the 2nd - age 11 ♂
Siblings
- Margareta Dibble - age 41 ♀
- Idonea Bernard - age 37 ♀
- Gocelinus Taillour - age 33 ♂
- Stacius Taillour - age 30 ♂
- Herbertus Taillour - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 9 | 11 | 8 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Door Key | common | The key to Taillour's Stylish Barbers. | ||
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Penelope" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
| 1 | 2 gp 8 sp 2 cp | Money Pouch | common | Galefridus' money pouch. It has 2 gp, 6 sp and 22 cp in it. | ⅝ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 5 cp | Scissors | common | Fine bladed, sharp scissors. Ideal for precision work. |