Rhulutu Threamapup

Female Otterfolk Druid

She is an adult otterfolk with black eyes and light brown fur with dark brown streaks.

Personality Traits: Evasive.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 775 AC (Age 25)

Orientation: Homosexual

Home: Threamapup's Mystical Apothecary

Settlement: Cleveden

Mother: Threama Nienpup (Deceased)

Father: Drulureep (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 7 10 11 10
+1 -1

ACHPPassive
Perception
Speed
12 14 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Animal Handling +2, Religion +2

Abilities:

  • Hold Breath. Rhulutu can hold their breath for up to 30 minutes at a time.
  • Bite. Rhulutu can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Wild Shape. Rhulutu can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Rhulutu is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 9 sp 5 cp Money Pouch Rhulutu's money pouch. It has 1 gp, 9 sp and 5 cp in it. ⁵⁄₁₆ lb.
1 Picture of a house A printed image made using a Mirror of Frozen Image. It depicts a house.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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