Neall Rheyerepup
Male Otterfolk Veteran Adventurer
He is an elderly otterfolk with grey eyes (behind a pair of spectacles) and medium brown fur with light brown fur on their face and chest.
Personality Traits: Dull.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 755 AC (Age 45)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Cleveden
Mother: Rheyere Leyetupup (Deceased)
Father: Tealee Leappup (Deceased)
Siblings
- Peyeli Rheyerepup - age 45 ♀
Half-Siblings (Mother's Side)
- Theyereep Rheyerepup - age 53 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 7 | 7 | 11 | 11 |
| +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 36 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +4, Intimidation +3, Insight +2
Abilities:
- Hold Breath. Neall can hold their breath for up to 30 minutes at a time.
- Bite. Neall can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Action Surge. Once per day, Neall can take an additional action on their turn.
- Multiattack. Neall attacks twice.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Crumpled map | common | A crumpled map of a region, now unreadable. | ||
| 1 | Dice | common | A standard six-sided die. | ||
| 1 | 5 gp | Herbalism Kit | common | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 28 gp 5 sp | Jade electrum chain bracelet | uncommon | A short chain of tiny electrum links, with a medium jade attached. | |
| 1 | 2 gp 5 sp 4 cp | Money Pouch | common | Neall's money pouch. It has 1 gp, 14 sp and 14 cp in it. | ⅝ lb. |
| 1 | 6 cp | Pewter necklace | common | A plain pewter necklace. | |
| 1 | 50 gp | Scale Mail | common | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 25 gp | Shortbow | common | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |