Heriro Carver

Male Human Bandit

He is an adult human with grey eyes, scruffy strawberry hair, a big bushy beard, and light pink skin.

Personality Traits: Altruistic, Honest, Upbeat.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Merryham)

Mother: Tantlda Carver (Deceased)

Father: Sancas Carver (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 11 9 10 8
-1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Acrobatics +2, Deception +1

Abilities:

  • Sneak Attack. Once per turn, Heriro can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Heriro knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp Crystal An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 4 sp 6 cp Money Pouch Heriro's money pouch. It has 4 gp, 12 sp and 26 cp in it. ⅞ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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