Enid Lyngedraper

Female Human Poacher

She is an adult human with hazel eyes, long light-brown hair tied back in a knot, and medium brown skin.

Personality Traits: Shy.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: None

Settlement: Uttoxestead

Mother: Nettie Lyngedraper

Father: Winston Lyngedraper

Siblings

Statistics

STRDEXCONWISINTCHR
13 11 10 11 8 10
+1 -1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Sleight of Hand +2, Deception +2, Acrobatics +2

Abilities:

  • Sneak Attack. Once per turn, Enid can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Enid knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 cp A bracelet A cord of platted leather with a small number of pewter beads.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 10 gp Lantern, bullseye A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 2 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 5 sp 8 cp Money Pouch Enid's money pouch. It has 25 sp and 8 cp in it. ⅝ lb.
1 6 gp 2 sp 5 cp Quartz ring A gold ring, with 1 small a quartz stone inset.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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