Jay Gilman
Male Human
He is an elderly human with grey eyes, a white quiff, a clean shaven face, and light brown skin.
Personality Traits: Reckless, Tolerant.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 738 AC (Age 62)
Orientation: Hetrosexual
Home: Barnett's Best Cobblers
Settlement: Uttoxestead
Spouse: Constance Gilman
Mother: Lucy Gilman (Deceased)
Father: Edward Gilman (Deceased)
Children
- Catherine Wilber - age 41 ♀
- Elisabeth Lyngedraper - age 35 ♀
- Mercy Ayres-Gilman - age 30 ♀
Siblings
- Willie Gilman - age 48 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 8 | 11 | 8 | 12 |
| -2 | -1 | -1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 3 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +1
Abilities:
- Wise Experience. Once per day, Jay can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 gp | "A simpler life" |
By Amber Rose A trashy romance novel. In this fish out of water story, the daughter of a wealthy city family is sent to live on a farm. |
5 lbs. |
| 1 | 7 gp | "Healer of my heart" |
By Amber Rose A trashy romance novel. The book involves a solider who falls for the healer who saved his life. |
5 lbs. |
| 1 | 7 gp | "My Witch" |
By Amber Rose A trashy romance novel. The book is about a simple farmer, swept off his feet by a beautiful and powerful sorceress. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Constance" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 8 sp 3 cp | Money Pouch | Jay's money pouch. It has 1 gp, 8 sp and 3 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 3 sp | Watering Can | A metal watering can with a long spout. |