Seakol Feyetupup

Male Otterfolk Poacher

He is an adult otterfolk with grey eyes and white fur with grey fur on their face and chest.

Personality Traits: Daring.

Alignment: neutral.

Born: 762 AC (Age 38)

Orientation: Hetrosexual

Home: None

Settlement: Bideden

Mother: Feyetu Rearupup (Deceased)

Father: Reyemeek (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 9 8 11 12
-2 +2 -1 +1

ACHPPassive
Perception
Speed
13 16 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Sleight of Hand +4, Stealth +4, Perception +1

Abilities:

  • Hold Breath. Seakol can hold their breath for up to 30 minutes at a time.
  • Bite. Seakol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Sneak Attack. Once per turn, Seakol can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Seakol knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 50 gp Antitoxin (vial) common A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
7 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 6 sp 7 cp Money Pouch common Seakol's money pouch. It has 2 gp, 6 sp and 7 cp in it. ⁵⁄₁₆ lb.
1 27 gp 2 sp Peridot tiara uncommon A silver tiara, with a small peridot inset.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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