Tomaar Goodhanger-Crow

Male Longfoot

He is an elderly longfoot with amber eyes, strawberry and grey streaked hair in a plait, stubble, and light brown skin.

Personality Traits: Shy.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 731 AC (Age 70)

Orientation: Hetrosexual

Home: Goodhanger-Crow's Weavers

Settlement: Baldstead

Spouse: Grimulala Goodhanger-Crow

Mother: Meliaose Crow (Deceased)

Father: Walterus Crow (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 8 11 11
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 9 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1

Abilities:

  • Lucky. When Tomaar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Tomaar has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Tomaar can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 8 gp "The King's right knee" (Annotated) By Peree Doolapup

A collection of satirical poems poking fun at politics. The pages are covered with handwritten notes.
5 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 1 gp 5 sp Electrum ear ring A plain electrum hoop earring.
1 27 gp 8 sp 8 cp Engraved Garnet-studded ring A electrum ring, with 2 small garnet stones inset and fine engraving work.
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Grimulala" engraved on the inside.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 2 gp 7 cp Money Pouch Tomaar's money pouch. It has 18 sp and 27 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.
1 3 cp Walking Stick A walking stick made of cedar. 4 lbs.
1 Wood Carving A scrap of wood featuring a carving of A Longfoot woman. The work is not of professional quality, but nonetheless, it is made with care and dedication.

Download as Fantasy Grounds NPC

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