Willelmus Elder the 2nd
Male Human Noble
He is an adult human with grey eyes, short strawberry hair, a long beard, and light pink skin.
Personality Traits: Optimistic, Kind, Downbeat.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Carpenter's Manor
Settlement: Ramtree
Mother: Georgianna Elder (Deceased)
Father: Alexander Elder (Deceased)
Siblings
- Avelina Elder - age 30 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 8 | 11 | 10 | 11 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "The locked room" | common |
By Induilawen Detective fiction. Genius elven watchwoman Celeel Clue attempts to solve a seemingly impossible murder. |
5 lbs. |
| 1 | 5 gp | "The only time" | common |
By Lebron Malone Not a particularly famous book, but pretty interesting. |
5 lbs. |
| 1 | 50 gp | Antitoxin (vial) | common | A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs. | |
| 1 | 125 gp 1 sp 1 cp | Engraved Amethyst ring | uncommon | A copper ring, with 1 large a amethyst stone inset and fine engraving work. | |
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 60 gp | Gold gorget | common | A heavy gorget made of gold. | |
| 1 | 20 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 1,200 gp | Magitech drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome has an enchantment that moves the clockwork magically on command. If you say the command words "drome on," the device will be magically powered for 1 hour, or until you say "drome off." This property cannot be used again until after a long rest. |
|
| 1 | 7 gp 5 sp 5 cp | Money Pouch | common | Willelmus' money pouch. It has 6 gp, 15 sp and 5 cp in it. | ½ lb. |
| 1 | 76 gp 1 sp | Sapphire tiara | uncommon | A gilded copper tiara, with a medium sapphire inset. |