Fleelo Shoonapup
Male Otterfolk Bard
He is an adult otterfolk with black eyes and light brown fur with white patches.
Personality Traits: Optimistic, Honest.
Alignment: neutral.
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: Bard College
Settlement: Northheath Town (immigrated from Northden)
Mother: Shoona Zeemapup (Deceased)
Father: Zeekol (Deceased)
Siblings
- Clootee Shoonapup - age 39 ♀
- Clelo Shoonapup - age 39 ♂
- Plulun Shoonapup - age 36 ♀
- Fiemeep Jordan - age 33 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 13 | 10 | 9 | 8 | 14 |
| -1 | +1 | -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Performance +5, History +2
Abilities:
- Hold Breath. Fleelo can hold their breath for up to 30 minutes at a time.
- Bite. Fleelo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Fleelo can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
- Spellcasting. Fleelo is a spellcaster. His spellcasting ability is chr (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Otterese, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 3 gp | Horn | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 15 gp | Longsword | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
| 1 | 35 gp | Lute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
| 1 | 3 gp 7 sp 5 cp | Money Pouch | Fleelo's money pouch. It has 1 gp, 25 sp and 25 cp in it. | 1 lbs. |
| 1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |