Fleelo Shoonapup

Male Otterfolk Bard

He is an adult otterfolk with black eyes and light brown fur with white patches.

Personality Traits: Optimistic, Honest.

Alignment: neutral.

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: Bard College

Settlement: Northheath Town (immigrated from Northden)

Mother: Shoona Zeemapup (Deceased)

Father: Zeekol (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 10 9 8 14
-1 +1 -1 +2

ACHPPassive
Perception
Speed
12 32 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Performance +5, History +2

Abilities:

  • Hold Breath. Fleelo can hold their breath for up to 30 minutes at a time.
  • Bite. Fleelo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Fleelo can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Fleelo is a spellcaster. His spellcasting ability is chr (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Otterese, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 Crumpled map A crumpled map of a region, now unreadable.
1 3 gp Horn If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 35 gp Lute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 3 gp 7 sp 5 cp Money Pouch Fleelo's money pouch. It has 1 gp, 25 sp and 25 cp in it. 1 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.

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