Eldir Halatyr
Female Elven Orchardist
She is an adult elf with grey eyes, scruffy red hair, and grey skin.
Personality Traits: Personable.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 564 AC (Age 236)
Orientation: Hetrosexual
Home: Orchard
Settlement: Rochridge
Spouse: Galadin Shivarhin
Mother: Nimrodnde Halatyr
Father: Amrandiny Minton
Children
- Constancia Halatyr - age 18 ♀
Siblings
- Nimlothel Row - age 96 ♀
- Edaide Halatyr - age 64 ♀
- Gildirin Minton - age 30 ♂
- Eldide Halatyr - age 11 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 9 | 10 | 10 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2, Nature +2
Abilities:
- Fey Ancestry. Eldir has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A few bad apples" |
By Bofáin Taleforger Fiction. An honest watchman is framed by corrupt fellow officers. While on the run, he must find proof of his innocence. |
5 lbs. |
| 1 | 4 gp | "Enchanting crime" (Dog-eared) |
By Amroor the Second Not a particularly famous book, yet memorable. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 5 gp | "His evil child" |
By Fain Forgestrut Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Galadin" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Eldir's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |