Fray Barrett
Male Human Balloonist
He is an adult human with blue eyes, short curly dyed brown hair, a long beard, and light brown skin.
Personality Traits: Dull.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: None
Settlement: Highstable
Mother: Mabil Barrett
Father: Timothy Barrett
Siblings
- Malcolm Barrett - age 32 ♂
- Sampson Barrett - age 30 ♂
- Lola Barrett - age 27 ♀
- Dyonisius Barrett - age 19 ♂
- Roberts Barrett - age 14 ♂
- Maria Barrett - age 7 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 9 | 9 | 12 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 8 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Cutlass. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Flintlock Pistol. Ranged Weapon Attack: +2 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Acrobatics +2, Deception +1, Perception +2
Abilities:
- Sky-Legs. Fray has advantage on dexterity saves while ballooning.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 22 | 2 gp | Black Powder (10) | 10 charges of black powder for use with a firearm. | ⅛ lb. |
| 1 | 5 gp | Chest | 25 lbs. | |
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 250 gp | Flintlock Pistol | A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 24 | 3 gp | Lead Slug (10) | 10 lead slugs for use with a firearm. They are destroyed after use. | 2 lbs. |
| 1 | 2 gp 4 sp 6 cp | Money Pouch | Fray's money pouch. It has 2 gp, 3 sp and 16 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | Pocket lint | Some pocket lint. |