Anchogar Burrowville-Whitaker
Male Longfoot Housekeeper
He is an adult longfoot with grey eyes, a shaved head, stubble, and olive skin.
Personality Traits: Introverted, Greedy, Energetic.
Alignment: lawful neutral.
He is a follower of Solina. (LG)
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Samla's Bakers
Settlement: Melbaby (immigrated from Olmanville)
Spouse: Ragenild Burrowville-Whitaker
Mother: Donnamiica Cooper
Father: Abel Whitaker (Deceased)
Children
- Abel Burrowville-Whitaker - age 4 ♂
- Caramlda Burrowville-Whitaker - age 3 ♀
Siblings
- Saradaar Buchanan-Whitaker - age 50 ♂
- Orima Smith-Whitaker - age 43 ♂
- Gormaodo Whitaker - age 40 ♂
- Alcong Whitaker - age 35 ♂
- Blanlo Whitaker - age 32 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 9 | 10 | 12 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2
Abilities:
- Lucky. When Anchogar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Anchogar has advantage on saving throws against being frightened.
- Halfling Nimbleness. Anchogar can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 6 matches. | ||
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Ragenild" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 7 sp 2 cp | Money Pouch | Anchogar's money pouch. It has 16 sp and 12 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |