Primrosma Gregg
Female Halfling Housekeeper
She is an adult halfling with grey eyes, short dark-brown hair, and light brown skin.
Personality Traits: Kind, Personable.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 734 AC (Age 65)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Bodoworth (immigrated from Locksham)
Spouse: Heriro Gregg
Mother: Savanma Ormsby (Deceased)
Father: Briff Ormsby (Deceased)
Children
- Savanma Gregg - age 41 ♀
- Andoco Gregg - age 22 ♂
Siblings
- Holfar Ormsby - age 78 ♂
- Cornelosa Hardy - age 78 ♀
- Cosimas Ormsby - age 66 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 9 | 7 | 8 | 9 |
| -2 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +1
Abilities:
- Lucky. When Primrosma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Primrosma has advantage on saving throws against being frightened.
- Halfling Nimbleness. Primrosma can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Heriro" engraved on the inside. | |
| 1 | 1 gp 4 sp 2 cp | Money Pouch | Primrosma's money pouch. It has 14 sp and 2 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |