Nimlori the First
Female Elven Housekeeper
She is an adult elf with grey eyes, brown hair in braids, and light brown skin.
Personality Traits: Tired, Impatient, Personable.
Alignment: neutral.
Born: 364 AC (Age 436)
Orientation: Hetrosexual
Home: Vorolod's Apothecary
Settlement: Celenwin
Spouse: Vorolod the Second
Mother: Amaredri (Deceased)
Father: Egnodis the First (Deceased)
Children
- Amaredri the Second - age 332 ♀
- Felagundlin - age 297 ♂
- Vannaoth the First - age 258 ♀
- Indeer - age 255 ♂
- Peng - age 238 ♂
- Mithrelbor the First - age 198 ♂
- Olfiil - age 128 ♂
- Anelwiwen - age 92 ♀
Siblings
- Haldon the First - age 428 ♂
- Amrophdel - age 417 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 12 | 10 | 10 | 11 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2
Abilities:
- Fey Ancestry. Nimlori has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 5 sp | Clothes, common | 3 lbs. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Vorolod" engraved on the inside. | |
| 1 | 2 gp 9 cp | Money Pouch | Nimlori's money pouch. It has 1 gp, 8 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |