Freerup
Male Otterfolk Housekeeper
He is an adolescent otterfolk with black eyes and grey fur with light brown fur on their tail.
Personality Traits: Upbeat, Serious.
Alignment: neutral.
Born: 789 AC (Age 11)
Orientation: Hetrosexual
Home: Vineyard
Settlement: Beaminsden
Mother: Ziela (Deceased)
Father: Teekin
Siblings
- Thrulutu - age 14 ♀
- Llooy - age 12 ♀
- Freerit - age 9 ♂
- Woomeek - age 7 ♂
- Wheena - age 6 ♀
- Seatee - age 6 ♀
- Theyell - age 6 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 14 | 9 | 8 | 8 | 12 |
| +1 | +2 | -1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Medicine +1
Abilities:
- Hold Breath. Freerup can hold their breath for up to 30 minutes at a time.
- Bite. Freerup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "Pirates of Ataland" (Dog-eared) |
By Frank Strickland A book all about pirates. How they operate, customs and codes, and other information on the pirate way of life. Unlike other more fanciful volumes, this book depicts a very accurate - and grisly - look at life onboard a pirate ship. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 7 cp | Money Pouch | Freerup's money pouch. It has 8 sp and 27 cp in it. | ¾ lb. |