Gundamir Malone-Byers

Male Longfoot Housekeeper

He is an adult longfoot with grey eyes, a shaved head, bushy sideburns, and olive skin.

Personality Traits: Optimistic, Impatient.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 768 AC (Age 32)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Donnaton

Spouse: Mantiora Malone-Byers

Mother: Primulold Byers

Father: Louis Byers

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 12 10 12 8 10
+1 +1 -1

ACHPPassive
Perception
Speed
11 4 11 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +3

Abilities:

  • Lucky. When Gundamir rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Gundamir has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Gundamir can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 6 sp 5 cp A solid silver neck ring common A chorded silver band, with a loop clasp, worn around the neck.
1 Doodles common Some scribblings on a small scrap of paper.
1 25 gp 5 sp 3 cp Engraved Tourmaline ring uncommon A silver ring, with 1 medium a tourmaline stone inset and fine engraving work.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Mantiora" engraved on the inside.
1 2 gp Holy Symbol (Xor) common A holy symbol in the shape of crossed swords.
1 2 gp 3 sp 9 cp Money Pouch common Gundamir's money pouch. It has 21 sp and 29 cp in it. 1 lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 cp Soap common
1 Stale fish common A stale fish.

Download as Fantasy Grounds NPC

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