Rindisri

Female Elven Arch-Druid's Apprentice

She is an adolescent elf with grey eyes, long styled strawberry hair, and silvery skin.

Personality Traits: Patient, Oblivious, Downbeat.

Alignment: chaotic neutral.

Born: 775 AC (Age 25)

Orientation: Bisexual

Home: Galadhbor's Apothecary

Settlement: Saerois

Mother: Morwenin the First

Father: Glorati the First

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 8 11 9 9
-2 +1 -1

ACHPPassive
Perception
Speed
12 14 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2, Religion +2

Abilities:

  • Fey Ancestry. Rindisri has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Rindisri can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Rindisri is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 2 gp "Beneath a blue sky" (Ruined) By Peree Doolapup

A collection of poems on the subject beauty.

The book is in terrible condition. It's bent out of shape and pages are missing.
5 lbs.
1 10 gp "Spellships: 1 - The Moon City" By Gus Newman

The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon.
5 lbs.
1 3 sp 3 cp A solid gilded copper neck ring A chorded gilded copper band, with a loop clasp, worn around the neck.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 Fresh fish A fresh fish.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 6 sp 9 cp Money Pouch Rindisri's money pouch. It has 15 sp and 19 cp in it. ⅝ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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