Eilineain the First
Female Elven Hunter
She is an adult elf with grey eyes, long curly strawberry hair, and light pink skin.
Personality Traits: Hilarious, Daring.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 541 AC (Age 259)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Saerois
Spouse: Amradan the First
Mother: Rindael the First
Father: Curunor the Second
Children
- Orodrahher the Second - age 146 ♂
- Edhwari Fingolfinon - age 128 ♀
- Celebrien - age 56 ♀
- Rindael the Second - age 54 ♀
- Ardade - age 49 ♀
- Elberlas - age 20 ♀
Siblings
- Arweril the First - age 307 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 11 | 10 | 12 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Crossbow, hand. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2, Nature +2
Abilities:
- Fey Ancestry. Eilineain has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Button | A loose purple button. | ||
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Amradan" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Eilineain's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 6 cp | Pewter necklace | A plain pewter necklace. |