Charles Miles the 2nd
Male Human Able Seaman
He is an adult human with brown eyes, a shaved head, stubble, and dark brown skin.
Personality Traits: Tired, Patient, Pessimistic.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: None
Settlement: Petwell (immigrated from Sanhaven)
Mother: Cristina Miles (Deceased)
Father: Godfrey Miles (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 10 | 8 | 9 | 11 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 8 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Cutlass. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Flintlock Pistol. Ranged Weapon Attack: +2 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Acrobatics +2, Deception +2, Perception +1
Abilities:
- Sea-Legs. Charles has advantage on dexterity saves while sailing.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 19 | 2 gp | Black Powder (10) | 10 charges of black powder for use with a firearm. | ⅛ lb. |
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 250 gp | Flintlock Pistol | A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable | 3 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 28 | 3 gp | Lead Slug (10) | 10 lead slugs for use with a firearm. They are destroyed after use. | 2 lbs. |
| 1 | 1 gp 9 sp | Money Pouch | Charles' money pouch. It has 18 sp and 10 cp in it. | ½ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |