Beliks Weedrogers

Female Halfling Veteran Adventurer

She is an elderly halfling with grey eyes, thin scruffy white hair, and olive skin.

Personality Traits: Kind.

Alignment: neutral.

Born: 715 AC (Age 84)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Soden (immigrated from Pandton)

Spouse: Sheyerit Weedrogers (Deceased)

Mother: Hicapy Weedrogers

Father: Bingo Weedrogers (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 13 12 13 9 8
+1 +1 +1 +1 -1

ACHPPassive
Perception
Speed
16 44 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Acrobatics +4, Athletics +4

Abilities:

  • Lucky. When Beliks rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Beliks has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Beliks can move through the space of any creature that is of a size larger than small.
  • Action Surge. Once per day, Beliks can take an additional action on their turn.
  • Multiattack. Beliks attacks twice.

Spoken Languages: Halfling, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
1 3 gp 6 sp 2 cp Money Pouch Beliks' money pouch. It has 3 gp, 6 sp and 2 cp in it. ¼ lb.
1 20 gp Orb An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 3 lbs.
3 Rusty nail A rusty old nail.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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