Selena Mullins
Female Halfling Adventurer
She is an elderly halfling with brown eyes (behind a pair of spectacles), short curly grey hair, and dark brown skin.
Personality Traits: Energetic, Cautious, Serious.
Alignment: lawful neutral.
She is a follower of Gaia. (CN)
Born: 703 AC (Age 97)
Orientation: Homosexual
Home: None
Settlement: Nescombe (immigrated from Pandton)
Mother: Avelina Mullins (Deceased)
Father: Ancho Mullins (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 13 | 11 | 9 | 10 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 22 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, History +2
Abilities:
- Lucky. When Selena rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Selena has advantage on saving throws against being frightened.
- Halfling Nimbleness. Selena can move through the space of any creature that is of a size larger than small.
- Action Surge. Once per day, Selena can take an additional action on their turn.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 4 gp 6 sp 3 cp | Money Pouch | Selena's money pouch. It has 3 gp, 16 sp and 3 cp in it. | ⁷⁄₁₆ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 6 sp | Silver ear studs | A pair of silver ear-studs. | |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |