Florrin daughter of Bifbun

Female Dwarven Druid

She is an adult dwarf with hazel eyes, scruffy brown hair, a full beard tied in two braids, and medium brown skin.

Personality Traits: Jumpy, Impatient.

Alignment: chaotic good.

She is a follower of Marlon. (NG)

Born: 662 AC (Age 138)

Orientation: Hetrosexual

Home: Copperspear's Apothecary

Settlement: Tonalitepeak

Spouse: Nauglun Copperspear

Mother: Bifbun daughter of Florrin

Father: Nauglráin Oldarm (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
10 8 14 10 7 11
-1 +2 -1

ACHPPassive
Perception
Speed
11 22 10 25 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Scimitar. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2, Animal Handling +2

Abilities:

  • Dwarven Resilience. Florrin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Wild Shape. Florrin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Florrin is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Dwarvish, Common, Elvish (basic), Draconic (basic)

Inventory

Quantity Value Item Description Weight
1 Empty bottle An empty bottle that once contained a beverage.
1 5 gp 6 cp Engraved Quartz-studded ring A pewter ring, with 2 medium quartz stones inset and fine engraving work.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 25 gp 7 sp Jade earrings A pair of silver earrings, with small jade stones inset.
1 1 gp 4 sp 4 cp Money Pouch Florrin's money pouch. It has 13 sp and 14 cp in it. ½ lb.
1 3 gp Ornate Lock An ornate lock with "Nauglun" engraved on it. The dwarven equivalent of a wedding ring.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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