Florrin daughter of Bifbun
Female Dwarven Druid
She is an adult dwarf with hazel eyes, scruffy brown hair, a full beard tied in two braids, and medium brown skin.
Personality Traits: Jumpy, Impatient.
Alignment: chaotic good.
She is a follower of Marlon. (NG)
Born: 662 AC (Age 138)
Orientation: Hetrosexual
Home: Copperspear's Apothecary
Settlement: Tonalitepeak
Spouse: Nauglun Copperspear
Mother: Bifbun daughter of Florrin
Father: Nauglráin Oldarm (Deceased)
Children
- Dáun Copperspear - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 8 | 14 | 10 | 7 | 11 |
| -1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 22 | 10 | 25 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Scimitar. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2, Animal Handling +2
Abilities:
- Dwarven Resilience. Florrin has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Florrin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Florrin is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Dwarvish, Common, Elvish (basic), Draconic (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 5 gp 6 cp | Engraved Quartz-studded ring | A pewter ring, with 2 medium quartz stones inset and fine engraving work. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 25 gp 7 sp | Jade earrings | A pair of silver earrings, with small jade stones inset. | |
| 1 | 1 gp 4 sp 4 cp | Money Pouch | Florrin's money pouch. It has 13 sp and 14 cp in it. | ½ lb. |
| 1 | 3 gp | Ornate Lock | An ornate lock with "Nauglun" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |