Aredda Aluiantihur
Female Elven Housekeeper
She is an adult elf with brown eyes, short black hair in a side parting, and medium brown skin.
Personality Traits: Hilarious, Downbeat, Honest.
Alignment: neutral.
Born: 363 AC (Age 437)
Orientation: Hetrosexual
Home: Ulondahyl's Fresh Bakers
Settlement: Mercliffe (immigrated from Weighhall)
Spouse: Minyoth Ulondahyl
Mother: Polly Aluiantihur (Deceased)
Father: Clifford Shadoael (Deceased)
Children
- Amraeth Ulondahyl - age 106 ♂
- Yavandel Mills - age 60 ♀
Siblings
- Iblihal Aluiantihur - age 479 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 11 | 8 | 10 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Aredda has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Minyoth" engraved on the inside. | |
| 1 | 1 gp 9 sp 3 cp | Money Pouch | Aredda's money pouch. It has 19 sp and 3 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |