Josephine Brockville
Female Human Housekeeper
She is an adult human with one amber eye (her right is covered by an eye-patch), long flowing dark-brown and grey streaked hair, and dark brown skin.
Personality Traits: Dull.
Alignment: neutral evil.
She is a follower of Vastra. (NE)
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Brockville's Reliable Masons
Settlement: Bakehaven
Mother: Philippa Brockville
Father: Alfredus Brockville
Siblings
- Lionel Brockville - age 21 ♂
- Alva Brockville - age 17 ♂
- Katherine Brockville - age 15 ♀
- Lavinia Brockville - age 5 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 8 | 10 | 9 | 10 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 10 | 30 ft. |
Alignment: neutral evil
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "What Not To Eat" |
By Anthiil What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death. |
5 lbs. |
| 1 | 1 cp | A bracelet | A cord of platted leather with a small number of copper beads. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 2 gp 6 sp 6 cp | Money Pouch | Josephine's money pouch. It has 24 sp and 26 cp in it. | 1 lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |