Indenna the Second

Female Elven Druid

She is an adult elf with hazel eyes, long tied back dark-brown hair, and dark brown skin.

Personality Traits: Personable, Kind.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 502 AC (Age 298)

Orientation: Hetrosexual

Home: None

Settlement: Pocklingdown (immigrated from Vispasiash)

Mother: Rindeas the First

Father: Mahtaim the Second

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 12 8 9
-2 +2 +1 -1

ACHPPassive
Perception
Speed
14 16 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Survival +3, Arcana +1

Abilities:

  • Fey Ancestry. Indenna has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Indenna can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Indenna is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 8 sp 2 cp Money Pouch Indenna's money pouch. It has 8 sp and 2 cp in it. ³⁄₁₆ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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