Yavaril the First
Female Elven Arch-Druid
She is an adult elf with grey eyes, long tied back dark-brown hair, and light brown skin.
Personality Traits: Dull.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 397 AC (Age 403)
Orientation: Hetrosexual
Home: Yavaril's Apothecary
Settlement: Vispasiash
Spouse: Finarfinor the First
Mother: Yavardaen the First (Deceased)
Father: Fingolasor the First (Deceased)
Children
- Galmois - age 288 ♂
- Yavardaen the Second - age 276 ♀
- Iminyfin - age 207 ♂
- Anaiil the First - age 179 ♂
Siblings
- Elebroth the Second - age 428 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 11 | 10 | 13 | 11 | 10 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +4, Medicine +4, Religion +3
Abilities:
- Fey Ancestry. Yavaril has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Yavaril can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Yavaril is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | Door Key | The key to Yavaril's Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Finarfinor" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 3 sp 2 cp | Money Pouch | Yavaril's money pouch. It has 3 sp and 2 cp in it. | ⅛ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |