Shere Tooppup
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and medium brown fur with grey fur on their face and chest.
Personality Traits: Serious.
Alignment: lawful good.
She is a follower of Caspio. (CG)
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: The Moon & Sun Tavern
Settlement: Port Willenden
Spouse: Deelee Meyemapup
Mother: Toop Kheyerupup (Deceased)
Father: Whoomeek (Deceased)
Siblings
- Shreyekol Tooppup - age 40 ♂
- Teetee Tooppup - age 40 ♀
- Constable Peatee Dugskin - age 38 ♀
- Pleekin Tooppup - age 29 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 11 | 10 | 12 | 10 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, History +3
Abilities:
- Hold Breath. Shere can hold their breath for up to 30 minutes at a time.
- Bite. Shere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 3 sp 9 cp | Money Pouch | Shere's money pouch. It has 2 gp, 1 sp and 29 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rod | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 2 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Deelee" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |