Cher

Male Otterfolk Veteran Adventurer

He is an adult otterfolk with grey eyes and white fur with light brown fur on their face.

Personality Traits: Honest, Pessimistic, Unperturbed.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Port Willenden

Mother: Whiema (Deceased)

Father: Tell (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 14 10 8 7 10
+1 +2 -1 -1

ACHPPassive
Perception
Speed
14 40 9 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +4, Survival +2, Insight +2

Abilities:

  • Hold Breath. Cher can hold their breath for up to 30 minutes at a time.
  • Bite. Cher can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
  • Action Surge. Once per day, Cher can take an additional action on their turn.
  • Multiattack. Cher attacks twice.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 1 matches.
1 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
1 1 sp Copper signet ring A copper band, shaped with flat section embossed with the cher family crest.
1 2 sp Gilded copper ring A plain gilded copper band.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 2 gp 4 sp 1 cp Money Pouch Cher's money pouch. It has 1 gp, 14 sp and 1 cp in it. ⁵⁄₁₆ lb.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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